About
My creative coding journey began in 2019 during my B.Tech studies. After exploring various programming languages, I quickly pivoted to the creative 3D industry, mastering Unity to build AR, VR, and video game applications. Throughout university, I actively competed in hackathons and mentored fellow students. By 2022, I officially entered the industry, collaborating tightly with enterprise companies and Web3 blockchain developers. Transitioning from academia to shipped commercial products taught me how to architect complex systems, manage robust pipelines, and deliver highly-optimized interactive experiences in a professional, organized manner.
Work Experience
Skills
Check out my featured projects
I've worked on a variety of interactive experiences, ranging from simple standalone games to complex full-scale multiplayer implementations and robust XR applications. Here are a few of my professional highlights.
Intrant Inferis
Developed Intrant Inferis, a Free-to-Play on-chain rogue-like action RPG powered by Solana. Focused on bridging Web2 UX with Web3 by featuring automated reward distribution, fully on-chain wager duels, weekly challenges, and a seamless mobile-accessible infrastructure.
Furi-Fighter
Developed a fast-paced multiplayer battle royale game inspired by Zooba, featuring diverse animal characters and unique weapon combat systems. Engineered scalable backend infrastructure using PlayFab for player progression, matchmaking, and data management, alongside dedicated servers for real-time multiplayer synchronization.
APT-Horse
Engineered an on-chain multiplayer racing game using Unity and C#. Integrated complex blockchain mechanics for provably fair randomness, implemented real-time gameplay simulation, and designed an economic player staking system for competitive engagement.
Sushi-Nads
Developed and stabilized Sushi Nads, a fast-paced, Overcooked-style cooking management game fully integrated into the Web3 ecosystem. Built for cross-platform play (Android and WebGL), the game seamlessly blends arcade-style culinary gameplay with blockchain features—allowing players to natively login via social accounts, dynamically mint Chef NFTs, and manage gameplay sessions on the Monad testnet without friction.
AR Portal
Developed an immersive Augmented Reality portal application using AR Foundation. By scanning real-world surfaces, users can spawn and step through a virtual doorway into completely different 360° environments, ranging from isolated cosmic spacescapes to fully-furnished virtual rooms.
Human Anatomy AR
Engineered an educational Augmented Reality application designed to teach human anatomy interactively. The app augments a detailed 3D human model into the user's environment alongside dynamic world-space UI labels explicitly identifying biological regions such as the stomach, waist, eyes, and head.
Cyber Strike VR
Created an intense Virtual Reality rhythm-combat game heavily inspired by Beat Saber. Players dual-wield a responsive laser blaster and a physical energy sword to shoot and slash approaching colored targets within a high-speed virtual horizon. Features precision collision detection, fluid saber physics, and a fast-paced timer-based scoring system.
I like building things
Throughout my development journey, I've had the thrill of competing in multiple fast-paced hackathons and game jams. Building complex projects from scratch under extreme time constraints has continually sharpened my engineering skills and reinforced my passion for creating immersive, interactive experiences.

AR-VR Talent Hunt Hackathon
Virtual
3d Survival game consisting of player who have to survive from point a to point b while collecting points and surviving challenges like monster calemeties etc.

Solana HyperDrive Hackathon
Virtual
Developed Intrant Inferis, a Free-to-Play on-chain rogue-like action RPG powered by Solana. Focused on bridging Web2 UX with Web3 by featuring automated reward distribution, fully on-chain wager duels, weekly challenges, and a seamless mobile-accessible infrastructure.

Aptos Random Hack
Virtual
Developed an on-chain multiplayer racing game integrating blockchain-based randomness, player staking, and real-time gameplay simulation using Unity and C#.
Get in Touch
Want to chat? Just shoot me a dm with a direct question on X and I'll respond whenever I can. I will ignore all soliciting.